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Archive for February, 2010
Bringing Down the Hairy Elephant: The Ancient Art of Storyboards
Posted by Paul Culp">Paul Culp on February 27, 2010
Filed under art with no comments
The Hairy Elephant
You know what it is. You’ve heard the advice. Some would say it has existed since the beginning of film narrative. Some would say it existed much earlier, when man first painted images on cave walls before a great mammoth hunt. The images told the story of how they took down the beast long before they ran out across the plains, screaming, naked, junk flapping, with spears hoisted toward the sky. Problems could be solved in advance and steps taken to avoid calamity. Steps like don’t stand in front of the hairy elephant, or maybe we should cover our shame before someone gets hurt. This is one way early man learned to keep their mammoth hunts on time and within budget.
The U in fUn is for Ubuntu
Posted by Julius Jockusch">Julius Jockusch on February 11, 2010
Filed under Information Technology with no comments
Don’t be scared by the title. I know how scary the word ubuntu is, but I’m here to tell you that ubuntu is fun. A few weeks ago I ventured into the world of Linux servers and installed ubuntu onto our fileserver. Up until now I’ve stuck with windows and mac osx server, but for the price of free I couldn’t pass up the opportunity to save $500 on our new server. (more…)
Animation is a Sport: Using Your Body as an Animation Tool
Posted by Bryan Provencher on February 10, 2010
Filed under Game Art and Animation with one comment
Throughout my time in school most of the animation methods presented to us were visual. This makes perfect sense (animation is a visual art, after all). But, it’s very easy to get lost in translating the visual to the visual and forget that animation at its core is a representation of the physical. (more…)
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