Project Info
| Developer: | PIPEWORKS |
| Publisher: | EA GIRLS |
| Project Duration: | 4 WEEKS |
| Release Date: | 2009 |
| Software: | 3D STUDIO MAX 2009, ADOBE AFTER EFFECTS |
Charm Girls Club: Pajama Party
EA was getting ready to announce their new tween girl franchise, Charm Girls Club at their annual televised E3 press conference. The problem was, they needed a cinematic trailer and E3 was only 4 weeks away.
OMG, this is the sweetest, sparkliest cinematics project we have ever produced and we are like SO proud of it. SRSLY. LOL =D
We didn’t hesitate. This was the kind of project we were made for. We fired the coffee pot up, pulled the shades, and called our families to tell them we loved them but would not be around for a few weeks. We had an E3 press conference to save. The only hesitation came when we looked at the franchise and realized we were in unknown territory. We are so used to testosterone fueled games involving Giant killer gangster robots and Ninja vampires that this concept of tween girl game was new and frightening. So frightening that we were moments away from screeching and throwing poo like baboons trapped in a GAP outlet. We somehow managed to collect ourselves and in a short while were able to dive confidently into the project. In fact, you could say we went method. We danced, had pillow fights, went shopping, and four short weeks later watched the end result on a live broadcast from E3. OMG, this is the sweetest, sparkliest cinematics project we have ever produced and we are like SO proud of it. SRSLY. LOL =D




